Tag: Physical Product

The Physical Product PositionMatrix

I showed earlier how to extract origin-coordinates and rotation-angles from Axis Systems’ components. Atsushi followed with a post on working with vectors and I recently showed how to perform Axis To Axis transformations on geometric features. Today I’ll focus on Physical Product’sPositionMatrix; more specifically, the VPMInstance PositionMatrix. Instance Position Vs Occurrence Position A Physical ProductReference […]

Making Use of Catalogs

I posted earlier on creating CATIA trees by passing instructions based on a custom syntax using EKL. I also posted on deploying tools to Catalogs as a mean to distribute automation tools for an organization. Today, I’ll show another example on building a tree, and will cover a few more things on Catalogs that I […]

Building Trees With Custom Syntax Using EKL

Automation can make things quick and easy. Inspired by the idea of providing Syntactic sugar to execute tasks quickly, and more specifically Markdown-Mermaid, here is an example of generating assemblies using EKL with simple syntax. The Syntax I’ll define syntax to builds trees by describing parents and children relationships as instructions. Since tree nodes can […]

CATIA Virtual Product Models

VPMs CATIA stores information in Virtual Product Models (VPMs). There are two VPM types: Physical Products and Representations. Both are backed up by Enovia’s Product Life Cycle (PLM) engine. Physical Products define the composition of a design, while Representations hold the features describing that design. Enovia permits controlling the process and business logic of how […]