Tag: Generative

Interactive Computation, Further Notes

In my post on Interactive Computation I argued for building automation bots, explorers. The goal is to strike a balance between interactivity and integrating user feedback on one side; and automation using a set of instruction on the other. The argument is based on looking at design as a problem solving activity. In this post, […]

Interactive Computation

I was introduced to computational design at the S.M.Arch.S program in 2005. It was the time when Rhino’s grasshopper was “Explicit History”, and Robert Aish used to visit design schools to give Generative Components workshops. Having had the opportunity to learn from so many practitioners and researchers, mostly from AlFaris, Stiny, Eastman, Woodbury, some aspects […]